Variable SupermarketItemSchemaConst
SupermarketItemSchema: ZodObject<{
column: ZodUnion<[ZodLiteral<1>, ZodLiteral<2>, ZodLiteral<3>, ZodLiteral<4>, ZodLiteral<5>]>;
createdAt: ZodString;
description: ZodString;
id: ZodString;
name: ZodString;
priceUsd: ZodNumber;
row: ZodUnion<[ZodLiteral<1>, ZodLiteral<2>, ZodLiteral<3>, ZodLiteral<4>]>;
sale: ZodObject<{
soldAt: ZodOptional<ZodString>;
soldToPlayerId: ZodOptional<ZodString>;
status: ZodEnum<["available", "sold"]>;
}, "strip", ZodTypeAny, {
soldAt?: string;
soldToPlayerId?: string;
status: "available" | "sold";
}, {
soldAt?: string;
soldToPlayerId?: string;
status: "available" | "sold";
}>;
spaceId: ZodString;
}, "strip", ZodTypeAny, {
column:
| 1
| 2
| 3
| 4
| 5;
createdAt: string;
description: string;
id: string;
name: string;
priceUsd: number;
row:
| 1
| 2
| 3
| 4;
sale: {
soldAt?: string;
soldToPlayerId?: string;
status: "available" | "sold";
};
spaceId: string;
}, {
column:
| 1
| 2
| 3
| 4
| 5;
createdAt: string;
description: string;
id: string;
name: string;
priceUsd: number;
row:
| 1
| 2
| 3
| 4;
sale: {
soldAt?: string;
soldToPlayerId?: string;
status: "available" | "sold";
};
spaceId: string;
}> = ...
Supermarket amenity item — laid out on a 4×5 grid of slots.